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PROJECTS

Prototypes and scripting projects I’ve worked on for skill building, exploration, and genuine areas of interest.

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Flocking Behavior Demo | AI Programming

Re-created the classic flocking AI behaviors using C++ in Unreal Engine 5.

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FPS Playground Demo | Systems Design

​Prototyped a small FPS sandbox in Unreal Engine 5, featuring minigames and progression systems.

WORK EXPERIENCE IN XR

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I worked as a virtual reality programmer on ambitious VR training simulations and multiplayer games.

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I worked as a Unity Programmer on serious games and training simulations for various client services.

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