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PERSONAL PROJECTS

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Bot-man vs. Mr. Static | Boss Battle Prototype

Solo-developed boss encounter built to showcase technical design through enemy behaviors, combat systems, dialogue barks, and scripted encounter flow.

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Lunchroom Rumble 3D | 3D Action Brawler

A 3D action-fighting game inspired by Ed, Edd n Eddy: Lunchroom Rumble, featuring rebuilt gameplay systems, BT-driven AI behaviors, and dynamic combat encounters.

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Flocking Behavior System | Case Study Project

Implemented classic AI flocking behaviors in C++ using Unreal Engine 5, demonstrating emergent gameplay and movement.

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Game Jams | Designer & Programmer

A highlight of my best jams entries I've done in collaboration with other talents individuals.

PROFESSIONAL WORK IN VR

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I worked as a virtual reality programmer on ambitious VR training simulations and multiplayer games.

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I worked as a Unity Programmer on serious games and training simulations for various client services.

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