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FEATURED WORK

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Project Outpost Emergence | Independent Project

My ongoing third-person action-adventure demo that blends storytelling and gameplay through various AI systems and interactions, creating a living, open-ended outpost that the player infiltrates. 

PERSONAL PROJECTS

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Lunchroom Rumble 3D | AI & Systems Designer

Reimagined 3D version of a 2D chaotic action-fighting game, prototyped in Unity, delivering an ultimate food fight gameplay.

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Bot-man vs. Mr. Static | Boss Designer

Designed a demo showcasing boss design. Designed boss and enemy states, dialogue barks, and simple combat for players.

PROFESSIONAL WORK IN VR

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I worked as a virtual reality programmer on ambitious VR training simulations and multiplayer games.

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I worked as a Unity Programmer on serious games and training simulations for various client services.

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