Kenechukwu Umelo
Technical Designer
AI Programmer
Welcome! I am a game designer focused on gameplay systems and game AI programming, and I love just prototyping what comes to mind for mechanics.
I primarily use Unity and Unreal Engine, utilizing both text-based and visual scripting, as well as design tools.
Professionally, I have worked on high-quality training simulations in the medical and military industries, gaining hands-on experience with GaaS (Games as a Service) and hardware technologies. Recently, I was at Testronic Games as a QA Tester, validating gameplay systems and verifying fixes for live service games within Meta Horizon.
Feel free to explore! Don't hesitate to reach out if you want to collab or connect! Enjoy!

PORTFOLIO
STUDY WORK
Collection of smaller prototypes and scripting projects I’ve worked on.








